Currently creating a simple scene to show off substance materials.
A blog in which I log progress of my adventures into 3D modelling.
December 29, 2015
November 11, 2015
November 08, 2015
November 03, 2015
Semester 4: Final Renders
Lighting Renders for my environment. :3
Now I can do whatever I want... -w-
As of this, finished all but one of my classes. :o
October 27, 2015
Side-Project: Stay Classy~!
Ended up screwing around when working with the head and I ended up making a top hat.
Stay Classy~!
(Yes, this was the head I was originally working on from an earlier post that I didn't update.)
October 17, 2015
Semester 4: Environment in UE4..
Needs moar carpets I say. Minus the joke; I must figure out how to get the refractions into the water effect, and make sure light-rays work properly in the final. Until then; here a screenshot of the environment in unlit format. :P
Offnote: I got my Thief to level 80 in Guild Wars 2. Yeahh!! xD
September 29, 2015
Side-Project: Zbrush Sculpting; From lvl 1
MMM BOX FACE. (Unserious post; I'm going to post a finished version here after for before/after comparison. I am currently 10 minutes in.) Mainly a start to finish comparison.
This is 30 minutes in.
This is 30 minutes in.
September 26, 2015
Semester 4: -Insert interesting progress name title here-
Progress of my Semester 4 indoor environment. Lighting isn't fully cleaned up in 3DS max, but it gives out what i'm roughly aiming for. Gotta throw it into UE4 and continue over there.
September 10, 2015
Modelling a Great sword...
About 2 hours into modelling this. Planning to leave this as a prop model for my environment in semester 4. So how's the Greatsword 3d model looking? :P
August 13, 2015
Sem 3 Mid-point Character
A simple character I made. Took me roughly.. 23 hours to fully create? (Sculpting, texturing, laying out the UVs, etc.) Not sure if the cameras did me justice. I still have to say though, characters are not my forte.
August 12, 2015
Semester 3 mid-point renders & Character Progress
1st(?) Pass renders on my building with some texture work finished, and progress img of my pants for a character i'm making. Character work is definitely not my forte though. X_X
Yes, I messed up the UVs on this one; going to have to figure a way to fix it because I stacked them ontop of each other.. :/
August 09, 2015
Semester 3 Work Progress
Quick Progress drop onto my blog; my current shack model which i'm currently working on..
And fooling around with the world displacement ended up giving me a very hairy wood. xD
August 06, 2015
Semester 3 character creation; destroying normals.
Ended up getting some bad normals on this model... planning to transfer it over to maya and unlock the normals there.. Isn't there a way I can do this in 3ds max? :/
July 30, 2015
Robot composition Render
Until I can drop it onto Youtube, here's a link to it on google drive.
https://drive.google.com/file/d/0B8gN1M5oNgiEWHlrVk9pNXk2SFk/view?usp=sharing
https://drive.google.com/file/d/0B8gN1M5oNgiEWHlrVk9pNXk2SFk/view?usp=sharing
July 27, 2015
July 16, 2015
How to Rig: Rigging Progress
Just noticed my last post was in June. Gahhhh...
Well, here's an update. Currently right now we are learning how to rig characters for posing.
Well, here's an update. Currently right now we are learning how to rig characters for posing.
June 07, 2015
Quick Update.
Sorry for the slow updates! but work isn't easy. For now, here's a quick update on my current modelling. The inside of the mouth is actually modelled, but I also snapped this pic when Maya decided to chug..
April 27, 2015
Unreal Engine 4 - First Environment rendering
Worked hard in putting this one together, and slaved massive hours over it. I feel it came out well better than expected. :)
April 19, 2015
Head Progress. Before and after!
Took some time to rebuild my previous (and first) head model.
Both heads are using the same model to construct the topology.
March 10, 2015
Character sculpt. Horray.
Working on a female character sculpt at the moment for character modelling. It isn't easy as it looks. :/
February 19, 2015
After a Long Hiatus..
haven't published anything for a while.. so here's a screenshot of my current WIP. Pillars need some work at the moment..
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