iZallen - Game art, 3D Modelling, and everything else!
A blog in which I log progress of my adventures into 3D modelling.
April 24, 2016
Shield Generator unit Preview
Quick Screengrab. Fully textured using Substance Painter.
Unfortunately it's not production ready yet, due to the textures not being optimized (ended up getting 5 different textures for it.)
April 18, 2016
Bathroom; Completed.
February 26, 2016
December 29, 2015
November 11, 2015
November 08, 2015
November 03, 2015
Semester 4: Final Renders
Lighting Renders for my environment. :3
Now I can do whatever I want... -w-
As of this, finished all but one of my classes. :o
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