iZallen - Game art, 3D Modelling, and everything else!
A blog in which I log progress of my adventures into 3D modelling.
April 24, 2016
Shield Generator unit Preview
Quick Screengrab. Fully textured using Substance Painter.
Unfortunately it's not production ready yet, due to the textures not being optimized (ended up getting 5 different textures for it.)
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