A blog in which I log progress of my adventures into 3D modelling.
November 11, 2015
November 08, 2015
November 03, 2015
Semester 4: Final Renders
Lighting Renders for my environment. :3
Now I can do whatever I want... -w-
As of this, finished all but one of my classes. :o
October 27, 2015
Side-Project: Stay Classy~!
Ended up screwing around when working with the head and I ended up making a top hat.
Stay Classy~!
(Yes, this was the head I was originally working on from an earlier post that I didn't update.)
October 17, 2015
Semester 4: Environment in UE4..
Needs moar carpets I say. Minus the joke; I must figure out how to get the refractions into the water effect, and make sure light-rays work properly in the final. Until then; here a screenshot of the environment in unlit format. :P
Offnote: I got my Thief to level 80 in Guild Wars 2. Yeahh!! xD
September 29, 2015
Side-Project: Zbrush Sculpting; From lvl 1
MMM BOX FACE. (Unserious post; I'm going to post a finished version here after for before/after comparison. I am currently 10 minutes in.) Mainly a start to finish comparison.
This is 30 minutes in.
This is 30 minutes in.
September 26, 2015
Semester 4: -Insert interesting progress name title here-
Progress of my Semester 4 indoor environment. Lighting isn't fully cleaned up in 3DS max, but it gives out what i'm roughly aiming for. Gotta throw it into UE4 and continue over there.
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