December 29, 2015

November 11, 2015

Post process testing.

Quick test on the post process volume. Progress is moving along smoothly.

November 08, 2015

Next work Preview!

Quick upload of what i'm currently working on~ More screens to come soon.

November 03, 2015

Semester 4: Final Renders

Lighting Renders for my environment. :3




Now I can do whatever I want... -w-

As of this, finished all but one of my classes. :o


October 27, 2015

Side-Project: Stay Classy~!

Ended up screwing around when working with the head and I ended up making a top hat.

Stay Classy~!

(Yes, this was the head I was originally working on from an earlier post that I didn't update.)

October 17, 2015

Semester 4: Environment in UE4..


Needs moar carpets I say. Minus the joke; I must figure out how to get the refractions into the water effect, and make sure light-rays work properly in the final. Until then; here a screenshot of the environment in unlit format. :P

Offnote: I got my Thief to level 80 in Guild Wars 2. Yeahh!! xD

September 29, 2015

Side-Project: Zbrush Sculpting; From lvl 1

MMM BOX FACE. (Unserious post; I'm going to post a finished version here after for before/after comparison. I am currently 10 minutes in.) Mainly a start to finish comparison.

This is 30 minutes in.

September 26, 2015

Semester 4: -Insert interesting progress name title here-


Progress of my Semester 4 indoor environment. Lighting isn't fully cleaned up in 3DS max, but it gives out what i'm roughly aiming for. Gotta throw it into UE4 and continue over there.

September 10, 2015

Modelling a Great sword...


About 2 hours into modelling this. Planning to leave this as a prop model for my environment in semester 4. So how's the Greatsword 3d model looking? :P

August 13, 2015

Sem 3 Mid-point Character

A simple character I made. Took me roughly.. 23 hours to fully create? (Sculpting, texturing, laying out the UVs, etc.) Not sure if the cameras did me justice. I still have to say though, characters are not my forte.




August 12, 2015

Semester 3 mid-point renders & Character Progress

1st(?) Pass renders on my building with some texture work finished, and progress img of my pants for a character i'm making. Character work is definitely not my forte though. X_X


Yes, I messed up the UVs on this one; going to have to figure a way to fix it because I stacked them ontop of each other.. :/


August 09, 2015

Semester 3 Work Progress

Quick Progress drop onto my blog; my current shack model which i'm currently working on..


And fooling around with the world displacement ended up giving me a very hairy wood. xD


August 06, 2015

Semester 3 character creation; destroying normals.

Ended up getting some bad normals on this model... planning to transfer it over to maya and unlock the normals there.. Isn't there a way I can do this in 3ds max? :/

July 30, 2015

Robot composition Render

Until I can drop it onto Youtube, here's a link to it on google drive.

https://drive.google.com/file/d/0B8gN1M5oNgiEWHlrVk9pNXk2SFk/view?usp=sharing

July 27, 2015

July 16, 2015

How to Rig: Rigging Progress

Just noticed my last post was in June. Gahhhh...

Well, here's an update. Currently right now we are learning how to rig characters for posing.




June 07, 2015

Quick Update.

Sorry for the slow updates! but work isn't easy. For now, here's a quick update on my current modelling. The inside of the mouth is actually modelled, but I also snapped this pic when Maya decided to chug..




April 27, 2015

Unreal Engine 4 - First Environment rendering

Worked hard in putting this one together, and slaved massive hours over it. I feel it came out well better than expected. :)







head, the day after


Better progress than the last head.

April 19, 2015

Head Progress. Before and after!

Took some time to rebuild my previous (and first) head model. 
Both heads are using the same model to construct the topology.



March 10, 2015

Character sculpt. Horray.

Working on a female character sculpt at the moment for character modelling. It isn't easy as it looks. :/


February 19, 2015

After a Long Hiatus..


haven't published anything for a while.. so here's a screenshot of my current WIP. Pillars need some work at the moment..